Update
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395fc82614
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@ -143,55 +143,56 @@ Item{
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function popupPosition(width, height) {
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function popupPosition(width, height) {
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var screenAvail = kicker.availableScreenRect;
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var screenAvail = kicker.availableScreenRect;
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var screenGeom = kicker.screenGeometry;
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var screen = kicker.screenGeometry;
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var screen = Qt.rect(screenAvail.x + screenGeom.x,
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var panelH = kicker.height
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screenAvail.y + screenGeom.y,
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var panelW = kicker.width
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screenAvail.width,
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var horizMidPoint = screen.x + (screen.width / 2);
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screenAvail.height);
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var vertMidPoint = screen.y + (screen.height / 2);
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var appletTopLeft = parent.mapToGlobal(0, 0);
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var offset = Kirigami.Units.smallSpacing;
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// Fall back to bottom-left of screen area when the applet is on the desktop or floating.
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var x = offset;
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var y = screen.height - height - offset;
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var appletTopLeft;
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var horizMidPoint;
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var vertMidPoint;
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var offset = Kirigami.Units.smallSpacing * 2;
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if (Plasmoid.configuration.displayPosition === 1) {
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if (Plasmoid.configuration.displayPosition === 1) {
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horizMidPoint = screen.x + (screen.width / 2);
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horizMidPoint = screen.x + (screen.width / 2);
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vertMidPoint = screen.y + (screen.height / 2);
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vertMidPoint = screen.y + (screen.height / 2);
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x = horizMidPoint - width / 2;
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x = horizMidPoint - width / 2;
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y = vertMidPoint - height / 2;
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y = vertMidPoint - height / 2;
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} else if (Plasmoid.configuration.displayPosition === 2) {
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}
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else if (Plasmoid.configuration.displayPosition === 2) {
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horizMidPoint = screen.x + (screen.width / 2);
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horizMidPoint = screen.x + (screen.width / 2);
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vertMidPoint = screen.y + (screen.height / 2);
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vertMidPoint = screen.y + (screen.height / 2);
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x = horizMidPoint - width / 2;
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x = horizMidPoint - width / 2;
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y = screen.y + screen.height - height - offset - panelSvg.margins.top;
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y = screen.y + screen.height - height - offset - panelH - Kirigami.Units.gridUnit;
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} else if (Plasmoid.location === PlasmaCore.Types.BottomEdge) {
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horizMidPoint = screen.x + (screen.width / 2);
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appletTopLeft = parent.mapToGlobal(0, 0);
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x = (appletTopLeft.x < horizMidPoint) ? screen.x + offset : (screen.x + screen.width) - width - offset;
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y = screen.y + screen.height - height - offset - panelSvg.margins.top;
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} else if (Plasmoid.location === PlasmaCore.Types.TopEdge) {
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horizMidPoint = screen.x + (screen.width / 2);
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var appletBottomLeft = parent.mapToGlobal(0, parent.height);
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x = (appletBottomLeft.x < horizMidPoint) ? screen.x + offset : (screen.x + screen.width) - width - offset;
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//y = screen.y + parent.height + panelSvg.margins.bottom + offset;
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y = screen.y + panelSvg.margins.bottom + offset;
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} else if (Plasmoid.location === PlasmaCore.Types.LeftEdge) {
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vertMidPoint = screen.y + (screen.height / 2);
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appletTopLeft = parent.mapToGlobal(0, 0);
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x = appletTopLeft.x*2 + parent.width + panelSvg.margins.right + offset;
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y = screen.y + (appletTopLeft.y < vertMidPoint) ? screen.y + offset : (screen.y + screen.height) - height - offset;
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} else if (Plasmoid.location === PlasmaCore.Types.RightEdge) {
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vertMidPoint = screen.y + (screen.height / 2);
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appletTopLeft = parent.mapToGlobal(0, 0);
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x = appletTopLeft.x - panelSvg.margins.left - offset - width;
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y = screen.y + (appletTopLeft.y < vertMidPoint) ? screen.y + offset : (screen.y + screen.height) - height - offset;
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}
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}
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else {
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switch (plasmoid.location) {
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case PlasmaCore.Types.BottomEdge:
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var y = appletTopLeft.y - height - offset
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var x = appletTopLeft.x
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break;
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case PlasmaCore.Types.TopEdge:
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x = appletTopLeft.x < screen.width - width ? appletTopLeft.x + panelW - Kirigami.Units.gridUnit / 3 : screen.width - width;
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y = appletTopLeft.y + kicker.height + Kirigami.Units.gridUnit
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break;
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case PlasmaCore.Types.LeftEdge:
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x = appletTopLeft.x + panelW + Kirigami.Units.gridUnit / 2;
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y = appletTopLeft.y < screen.height - height ? appletTopLeft.y : appletTopLeft.y - height + iconUser.height / 2;
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break;
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case PlasmaCore.Types.RightEdge:
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x = appletTopLeft.x - width - Kirigami.Units.gridUnit / 2;
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y = appletTopLeft.y < screen.height - height ? appletTopLeft.y : screen.height - height - Kirigami.Units.gridUnit / 5;
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break;
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default:
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return;
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}
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}
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return Qt.point(x, y);
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return Qt.point(x, y);
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}
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}
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