melawy-theme-kde6/dev/Splash_new.qml

112 lines
3.1 KiB
QML

/*
* Copyright 2023 Valeria Fadeeva <valeria@fadeeva.me>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License version 3,
* or (at your option) any later version, as published by the Free
* Software Foundation
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details
*
* You should have received a copy of the GNU Affero General Public
* License along with this program; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
import QtQuick 2.11
import QtQuick.Layouts 1.11
import QtQuick.Controls 2.4
import Qt5Compat.GraphicalEffects
Image {
id: root
source: "images/background.png"
property int stage
onStageChanged: {
if (stage == 1) {
introAnimation.running = true
}
}
Item {
id: content
anchors.fill: parent
opacity: 0
TextMetrics {
id: units
text: "M"
property int gridUnit: boundingRect.height
property int largeSpacing: units.gridUnit
property int smallSpacing: Math.max(2, gridUnit/4)
}
Image {
id: logo
//match SDDM/lockscreen avatar positioning
property real size: units.gridUnit * 8
anchors.centerIn: parent
source: "images/logo.svg"
}
Rectangle {
id: bottomRect
radius: 3
color: "#100040"
anchors {
bottom: logo.bottom
bottomMargin: 50
horizontalCenter: parent.horizontalCenter
}
height: 6
width: height*36
Rectangle {
radius: 3
anchors {
left: parent.left
top: parent.top
bottom: parent.bottom
}
width: (parent.width / 6) * (stage - 1)
color: "#96C5F5"
Behavior on width {
PropertyAnimation {
duration: 250
easing.type: Easing.InOutQuad
}
}
}
}
}
SequentialAnimation {
id: introAnimation
running: false
ParallelAnimation {
OpacityAnimator {
target: content
from: 0
to: 1
duration: 1000
easing.type: Easing.InOutQuad
}
PropertyAnimation {
property: "y"
target: bottomRect
from: root.height / 3
to: 2 * (root.height / 3) - bottomRect.height
duration: 1000
easing.type: Easing.InOutBack
easing.overshoot: 1.0
}
}
}
}