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10 Commits
5aac99f408
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014cc73c91
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014cc73c91 | |
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20846bddfb |
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@ -1,15 +0,0 @@
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# These are supported funding model platforms
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#github: # Replace with up to 4 GitHub Sponsors-enabled usernames e.g., [user1, user2]
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#patreon: # Replace with a single Patreon username
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#open_collective: # Replace with a single Open Collective username
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#ko_fi: # Replace with a single Ko-fi username
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#tidelift: # Replace with a single Tidelift platform-name/package-name e.g., npm/babel
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#community_bridge: # Replace with a single Community Bridge project-name e.g., cloud-foundry
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#liberapay: # Replace with a single Liberapay username
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#issuehunt: # Replace with a single IssueHunt username
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#otechie: # Replace with a single Otechie username
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#custom: # Replace with up to 4 custom sponsorship URLs e.g., ['link1', 'link2']
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#github: [Valeria-Fadeeva]
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custom: ["https://www.tinkoff.ru/rm/fadeeva.valeriya96/9bLRi79066", "https://yoomoney.ru/to/4100115921160758", "https://qiwi.com/n/VALERIAFADEEVA", "valeria.fadeeva.me"]
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@ -12,7 +12,7 @@ sudo plymouth message --text="resuming boot"
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sudo plymouth unpause-progress
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sudo plymouth unpause-progress
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#sudo plymouth ask-question --prompt "what is your name? " | /usr/bin/tee
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#sudo plymouth ask-question --prompt "what is your name? " | /usr/bin/tee
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sudo plymouth ask-for-password --prompt "specify password: " | /usr/bin/tee
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sudo plymouth ask-for-password --prompt "specify password: /dev/sda8: LABEL=\"Data\" UUID=\"2fd2a700-319b-41f2-853f-c57667d4081d\" UUID_SUB=\"62109da7-2b4b-4c2d-b590-1c0436c7c3a4\" PARTUUID=\"c05c942b-bd7e-487a-87a0-592df3334ff5\"" | /usr/bin/tee
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#sudo plymouth message --text="Hello"
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#sudo plymouth message --text="Hello"
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@ -1,5 +1,5 @@
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/*
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/*
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Theme Name: Melawy Lera Sugar
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Theme Name: Melawy
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Version: 1.0
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Version: 1.0
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Description: My theme
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Description: My theme
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Author: Valeria Fadeeva - https://github.com/Valeria-Fadeeva
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Author: Valeria Fadeeva - https://github.com/Valeria-Fadeeva
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@ -105,12 +105,62 @@ SetSpriteImage = function(asset, x, y, z) {
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return sprite;
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return sprite;
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};
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};
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Blur = function(background_src, foreground_src, x, y, z, width, height, scale_width, scale_height) {
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index = 0;
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local.image[index];
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image[index].image = Image(background_src);
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image[index].image = ScaleImage(image[index].image, Limit(scale_width, scale_height, 100));
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image[index].image = image[index].image.Crop(x, y, width, height);
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image[index].image = ScaleImage(image[index].image, Limit(Percent(120, width), Percent(120, height), 100));
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image[index].image = image[index].image.Crop(x, y, width, height);
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image[index].sprite0 = Sprite(image[index].image);
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image[index].sprite1 = Sprite(image[index].image);
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image[index].sprite2 = Sprite(image[index].image);
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image[index].sprite3 = Sprite(image[index].image);
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image[index].sprite4 = Sprite(image[index].image);
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image[index].sprite0.SetOpacity(0.25);
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image[index].sprite1.SetOpacity(0.25);
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image[index].sprite2.SetOpacity(0.25);
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image[index].sprite3.SetOpacity(0.25);
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image[index].sprite4.SetOpacity(0.25);
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image[index].sprite0.SetPosition(x, y, z);
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image[index].sprite1.SetPosition(x++, y, z++);
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image[index].sprite2.SetPosition(x, y++, z++);
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image[index].sprite3.SetPosition(x--, y, z++);
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image[index].sprite5.SetPosition(x, y--, z++);
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index = 1;
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image[index].image = Image(foreground_src);
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image[index].image = image[index].image.Scale(width, height);
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image[index].sprite = Sprite(image[index].image);
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image[index].sprite.SetOpacity(0.75);
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image[index].sprite.SetPosition(x, y, z++);
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return local.image;
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};
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// TEXT
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// TEXT
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common_font = "Noto Sans Mono Regular 10";
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common_font = "Noto Sans Mono Regular 10";
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progressfont = "Noto Sans Mono Regular 12";
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progress_font = "Noto Sans Mono Regular 12";
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link_font = "Noto Sans Italic 16";
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link_font = "Noto Sans Italic 16";
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common_symbol.image = Image.Text("M", 0.5, 0.5, 0.5, 1, common_font);
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common_symbol.height = common_symbol.image.GetHeight(); // высота символа
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common_symbol.width = common_symbol.image.GetWidth(); // ширина символа
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progress_symbol.image = Image.Text("M", 0.5, 0.5, 0.5, 1, progress_font);
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progress_symbol.height = progress_symbol.image.GetHeight(); // высота символа
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progress_symbol.width = progress_symbol.image.GetWidth(); // ширина символа
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link_symbol.image = Image.Text("M", 0.5, 0.5, 0.5, 1, link_font);
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link_symbol.height = link_symbol.image.GetHeight(); // высота символа
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link_symbol.width = link_symbol.image.GetWidth(); // ширина символа
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starting_text = "Starting up...";
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starting_text = "Starting up...";
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bye_text = "System is shutting down";
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bye_text = "System is shutting down";
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progress_t= 0;
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progress_t= 0;
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@ -140,51 +190,61 @@ background.y = y0 + screen.height / 2 - background.height / 2;
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background.sprite = SpriteNew();
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background.sprite = SpriteNew();
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background.sprite.SetImage(background.image);
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background.sprite.SetImage(background.image);
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background.sprite.SetPosition(background.x, background.y, 0);
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background.sprite.SetOpacity(1);
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background.sprite.SetOpacity(1);
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background.sprite.SetPosition(background.x, background.y, 0);
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// MESSAGE BACKGROUND
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// SIDE BACKGROUND
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side_background.image = Image("SIDE_BACKGROUND2.png");
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side_panel.background_src = "BACKGROUND.png";
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side_background.image = side_background.image.Scale(Percent(25, screen.width), Percent(100, screen.height));
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side_panel.foreground_src = "SIDE_BACKGROUND2.png";
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side_panel.x = x0;
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side_panel.y = y0;
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side_panel.z = 1;
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side_panel.width = Percent(33.33, screen.width);
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side_panel.height = Percent(100, screen.height);
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side_background.width = side_background.image.GetWidth();
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blur = Blur(side_panel.background_src, side_panel.foreground_src, side_panel.x, side_panel.y, side_panel.z, side_panel.width, side_panel.height, screen.width, screen.height);
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side_background.height = side_background.image.GetHeight();
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side_background.x = x0;
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// MESSAGES BOX
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side_background.y = y0;
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messages_box.image = Image("MESSAGES_BOX.png");
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messages_box.image = messages_box.image.Scale(Percent(80, side_panel.width), Percent(40, side_panel.height));
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side_background.sprite = Sprite(side_background.image);
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messages_box.width = messages_box.image.GetWidth();
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side_background.sprite.SetPosition(side_background.x, side_background.y, 1);
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messages_box.height = messages_box.image.GetHeight();
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side_background.sprite.SetOpacity(1);
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messages_box.x = Percent(50, side_panel.width) - messages_box.width / 2;
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messages_box.y = Percent(45, side_panel.height) - messages_box.height;
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messages_box.sprite = Sprite(messages_box.image);
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messages_box.sprite.SetOpacity(1);
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messages_box.sprite.SetPosition(messages_box.x, messages_box.y, 12);
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// Sise Logo
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// Sise Logo
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side_logo.image = Image("Melawy_Linux_640x320.png");
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side_logo.image = Image("Melawy_Linux_640x320.png");
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side_logo.image = ScaleImage(side_logo.image, Limit(screen.width, screen.height, 20));
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side_logo.image = ScaleImage(side_logo.image, Limit(screen.width, screen.height, 20));
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// side_logo.image = side_logo.image.Scale(Percent(25, screen.width), Percent(25, screen.height));
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side_logo.width = side_logo.image.GetWidth();
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side_logo.width = side_logo.image.GetWidth();
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side_logo.height = side_logo.image.GetHeight();
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side_logo.height = side_logo.image.GetHeight();
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side_logo.x = (side_background.width - side_logo.width) / 2;
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side_logo.x = (side_panel.width - side_logo.width) / 2;
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side_logo.y = screen.height - screen.height * 0.25;
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side_logo.y = side_panel.height - side_panel.height * 0.25;
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side_logo.sprite = Sprite(side_logo.image);
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side_logo.sprite = Sprite(side_logo.image);
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side_logo.sprite.SetPosition(side_logo.x, side_logo.y, 2);
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side_logo.sprite.SetOpacity(1);
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side_logo.sprite.SetOpacity(1);
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side_logo.sprite.SetPosition(side_logo.x, side_logo.y, 12);
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// **************************************** //
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// **************************************** //
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project_link.image = Image.Text("https://github.com/Melawy", 0.5, 0.5, 0.5, 1, link_font);
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project_link.image = Image.Text("https://Melawy.ru", 0.5, 0.5, 0.5, 1, link_font);
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project_link.width = project_link.image.GetWidth();
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project_link.width = project_link.image.GetWidth();
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project_link.height = project_link.image.GetHeight();
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project_link.height = project_link.image.GetHeight();
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project_link.sprite = Sprite(project_link.image);
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project_link.sprite = Sprite(project_link.image);
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project_link.x = (side_background.width - project_link.width) / 2;
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project_link.x = (side_panel.width - project_link.width) / 2;
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project_link.y = side_logo.y + side_logo.height;
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project_link.y = side_logo.y + side_logo.height;
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project_link.sprite.SetPosition(project_link.x, project_link.y, 2);
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project_link.sprite.SetOpacity(1);
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project_link.sprite.SetOpacity(1);
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project_link.sprite.SetPosition(project_link.x, project_link.y, 12);
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// **************************************** //
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// **************************************** //
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@ -195,22 +255,22 @@ logo.image = FitIntoDimensions(logo.image, Limit(screen.width, screen.height, 35
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logo.sprite = Sprite(logo.image);
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logo.sprite = Sprite(logo.image);
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logo.x = screen.width / 2 - logo.image.GetWidth() / 2; // позиция логотипа X
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logo.x = screen.width / 2 - logo.image.GetWidth() / 2; // позиция логотипа X
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logo.y = Percent(10, screen.height); // позиция логотипа Y
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logo.y = Percent(10, screen.height); // позиция логотипа Y
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logo.sprite.SetPosition(logo.x, logo.y, 2);
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logo.sprite.SetOpacity(1);
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logo.sprite.SetOpacity(1);
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logo.sprite.SetPosition(logo.x, logo.y, 12);
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// PROGRESS FORM
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// PROGRESS FORM
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progress_form.image = Image("PROGRESS_FORM.png");
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progress_form.image = Image("PROGRESS_FORM.png");
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progress_form.image = progress_form.image.Scale(Percent(20, screen.width), Percent(10, screen.height));
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progress_form.image = progress_form.image.Scale(Percent(80, side_panel.width), Percent(10, side_panel.height));
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progress_form.width = progress_form.image.GetWidth();
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progress_form.width = progress_form.image.GetWidth();
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progress_form.height = progress_form.image.GetHeight();
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progress_form.height = progress_form.image.GetHeight();
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progress_form.x = Percent(50, side_background.width) - progress_form.width / 2;
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progress_form.x = Percent(50, side_panel.width) - progress_form.width / 2;
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progress_form.y = Percent(75, side_background.height) - progress_form.height;
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progress_form.y = Percent(75, side_panel.height) - progress_form.height;
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progress_form.sprite = Sprite(progress_form.image);
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progress_form.sprite = Sprite(progress_form.image);
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progress_form.sprite.SetPosition(progress_form.x, progress_form.y, 2);
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progress_form.sprite.SetOpacity(1);
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progress_form.sprite.SetOpacity(1);
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progress_form.sprite.SetPosition(progress_form.x, progress_form.y, 12);
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// SPINNER
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// SPINNER
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spinner.image = Image("SPINNER.png");
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spinner.image = Image("SPINNER.png");
|
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@ -223,11 +283,11 @@ spinner.x = progress_form.x + progress_form.width - Percent(10, progress_form.wi
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spinner.y = progress_form.y + Percent(10, progress_form.height);
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spinner.y = progress_form.y + Percent(10, progress_form.height);
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spinner.sprite = Sprite(spinner.image);
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spinner.sprite = Sprite(spinner.image);
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spinner.sprite.SetPosition(spinner.x, spinner.y, 3); // позиция за или перед
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spinner.sprite.SetPosition(spinner.x, spinner.y, 13); // позиция за или перед
|
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|
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|
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// PROGRESS TEXT
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// PROGRESS TEXT
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progress_text.image = Image.Text(progress_t + "%", 255, 255, 255, 1, progressfont);
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progress_text.image = Image.Text(progress_t + "%", 0.5, 0.5, 0.5, 1, progress_font);
|
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progress_text.width = progress_text.image.GetWidth();
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progress_text.width = progress_text.image.GetWidth();
|
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progress_text.height = progress_text.image.GetHeight();
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progress_text.height = progress_text.image.GetHeight();
|
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@ -236,7 +296,7 @@ progress_text.x = progress_form.x + Percent(5, progress_form.width); // пози
|
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progress_text.y = progress_form.y + Percent(10, progress_form.height); // позиция % по Y
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progress_text.y = progress_form.y + Percent(10, progress_form.height); // позиция % по Y
|
||||||
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|
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progress_text.sprite = SpriteNew();
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progress_text.sprite = SpriteNew();
|
||||||
progress_text.sprite.SetPosition(progress_text.x, progress_text.y, 3);
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progress_text.sprite.SetPosition(progress_text.x, progress_text.y, 13);
|
||||||
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|
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// PROGRESS BOX
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// PROGRESS BOX
|
||||||
progress_box.image = Image("PROGRESS_BOX.png");
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progress_box.image = Image("PROGRESS_BOX.png");
|
||||||
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@ -249,7 +309,7 @@ progress_box.x = progress_form.x + (progress_form.width - progress_box.width) /
|
||||||
progress_box.y = progress_form.y + (progress_form.height - progress_box.height) / 2;
|
progress_box.y = progress_form.y + (progress_form.height - progress_box.height) / 2;
|
||||||
|
|
||||||
progress_box.sprite = Sprite(progress_box.image);
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progress_box.sprite = Sprite(progress_box.image);
|
||||||
progress_box.sprite.SetPosition(progress_box.x, progress_box.y, 3);
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progress_box.sprite.SetPosition(progress_box.x, progress_box.y, 13);
|
||||||
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|
||||||
// PROGRESS BAR
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// PROGRESS BAR
|
||||||
progress_bar.original_image = Image("PROGRESS_BAR.png");
|
progress_bar.original_image = Image("PROGRESS_BAR.png");
|
||||||
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@ -262,7 +322,7 @@ progress_bar.x = progress_form.x + (progress_form.width - progress_bar.original_
|
||||||
progress_bar.y = progress_form.y + (progress_form.height - progress_bar.original_image.GetHeight()) / 2;
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progress_bar.y = progress_form.y + (progress_form.height - progress_bar.original_image.GetHeight()) / 2;
|
||||||
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|
||||||
progress_bar.sprite = Sprite();
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progress_bar.sprite = Sprite();
|
||||||
progress_bar.sprite.SetPosition(progress_bar.x, progress_bar.y, 4);
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progress_bar.sprite.SetPosition(progress_bar.x, progress_bar.y, 14);
|
||||||
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|
||||||
// PROGRESS FADE
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// PROGRESS FADE
|
||||||
progress_fade.image = Image("PROGRESS_FADE.png");
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progress_fade.image = Image("PROGRESS_FADE.png");
|
||||||
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@ -284,17 +344,19 @@ function progress_callback(duration, progress) {
|
||||||
progress_bar.sprite.SetImage(progress_bar.image);
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progress_bar.sprite.SetImage(progress_bar.image);
|
||||||
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|
||||||
f = Math.Int(progress_bar.image.GetWidth() /progress_bar.original_image.GetWidth() * 100);
|
f = Math.Int(progress_bar.image.GetWidth() /progress_bar.original_image.GetWidth() * 100);
|
||||||
progress_t.image = Image.Text(f + "%", 255, 255, 255, 1, progressfont);
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progress_t.image = Image.Text(f + "%", 0.5, 0.5, 0.5, 1, progress_font);
|
||||||
progress_text.sprite.SetImage(progress_t.image);
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progress_text.sprite.SetImage(progress_t.image);
|
||||||
}
|
}
|
||||||
}
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}
|
||||||
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|
||||||
Plymouth.SetBootProgressFunction(progress_callback);
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Plymouth.SetBootProgressFunction(progress_callback);
|
||||||
|
|
||||||
|
|
||||||
// DIALOG
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// DIALOG
|
||||||
status = "normal";
|
status = "normal";
|
||||||
//count = 0;
|
//count = 0;
|
||||||
|
|
||||||
|
|
||||||
function dialog_setup() {
|
function dialog_setup() {
|
||||||
local.box_form;
|
local.box_form;
|
||||||
local.lock;
|
local.lock;
|
||||||
|
|
@ -303,27 +365,27 @@ function dialog_setup() {
|
||||||
local.bullet_i;
|
local.bullet_i;
|
||||||
|
|
||||||
box_form.image = Image("BOX.png");
|
box_form.image = Image("BOX.png");
|
||||||
box_form.image = box_form.image.Scale(Percent(20, screen.width), Percent(10, screen.height));
|
box_form.image = box_form.image.Scale(Percent(80, side_panel.width), Percent(18, side_panel.height));
|
||||||
|
|
||||||
box_form.width = box_form.image.GetWidth();
|
box_form.width = box_form.image.GetWidth();
|
||||||
box_form.height = box_form.image.GetHeight();
|
box_form.height = box_form.image.GetHeight();
|
||||||
|
|
||||||
box_form.x = progress_form.x;
|
box_form.x = progress_form.x;
|
||||||
box_form.y = progress_form.y - box_form.height - Percent(1, screen.height);
|
box_form.y = progress_form.y - box_form.height - Percent(1, side_panel.height);
|
||||||
box_form.z = 10000;
|
box_form.z = 10000;
|
||||||
|
|
||||||
box_form.sprite = Sprite(box_form.image);
|
box_form.sprite = Sprite(box_form.image);
|
||||||
box_form.sprite.SetPosition(box_form.x, box_form.y, box_form.z);
|
|
||||||
box_form.sprite.SetOpacity(1);
|
box_form.sprite.SetOpacity(1);
|
||||||
|
box_form.sprite.SetPosition(box_form.x, box_form.y, box_form.z);
|
||||||
|
|
||||||
|
|
||||||
entry.image = Image("ENTRY.png");
|
entry.image = Image("ENTRY.png");
|
||||||
entry.image = entry.image.Scale(Percent(90, box_form.width), Percent(33, box_form.height));
|
entry.image = entry.image.Scale(Percent(90, box_form.width), Percent(20, box_form.height));
|
||||||
entry.width = entry.image.GetWidth();
|
entry.width = entry.image.GetWidth();
|
||||||
entry.height = entry.image.GetHeight();
|
entry.height = entry.image.GetHeight();
|
||||||
|
|
||||||
entry.x = box_form.x + box_form.width/2 - entry.width/2;
|
entry.x = box_form.x + box_form.width/2 - entry.width/2;
|
||||||
entry.y = box_form.y + box_form.height/2 - entry.height/2;
|
entry.y = box_form.y + (box_form.height/3 * 2) - entry.height/2;
|
||||||
entry.z = box_form.z + 1;
|
entry.z = box_form.z + 1;
|
||||||
|
|
||||||
entry.sprite = Sprite(entry.image);
|
entry.sprite = Sprite(entry.image);
|
||||||
|
|
@ -361,6 +423,7 @@ function dialog_setup() {
|
||||||
dialog_opacity(1);
|
dialog_opacity(1);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
function dialog_opacity(opacity) {
|
function dialog_opacity(opacity) {
|
||||||
if (opacity == 0) {
|
if (opacity == 0) {
|
||||||
dialog.box_form.sprite.SetOpacity(opacity);
|
dialog.box_form.sprite.SetOpacity(opacity);
|
||||||
|
|
@ -374,7 +437,7 @@ function dialog_opacity(opacity) {
|
||||||
|
|
||||||
dialog.hint.sprite.SetOpacity(opacity);
|
dialog.hint.sprite.SetOpacity(opacity);
|
||||||
|
|
||||||
for(index = 0; dialog.bullet[index]; index++) {
|
for (index = 0; dialog.bullet[index]; index++) {
|
||||||
dialog.bullet[index].sprite.SetOpacity(opacity);
|
dialog.bullet[index].sprite.SetOpacity(opacity);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -398,10 +461,57 @@ function display_password_callback(prompt_text, bullets) {
|
||||||
else
|
else
|
||||||
dialog_opacity(1);
|
dialog_opacity(1);
|
||||||
|
|
||||||
dialog.hint.image = Image.Text(prompt_text, 1.0, 1.0, 1.0, 1, common_font);
|
padding_top_bottom = Percent(10, dialog.box_form.height); // отступы сверху и снизу
|
||||||
|
padding_left_right = Percent(5, dialog.box_form.width); // отступы слева и справа
|
||||||
|
|
||||||
|
LINE_WIDTH = 100;
|
||||||
|
|
||||||
|
for (index = LINE_WIDTH; index > 0; index--) {
|
||||||
|
if ((LINE_WIDTH * common_symbol.width) > (dialog.box_form.width - (padding_left_right * 2))) {
|
||||||
|
LINE_WIDTH = LINE_WIDTH - 1;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
str_len = StringLength(prompt_text);
|
||||||
|
|
||||||
|
for (i = 1; LINE_WIDTH * i <= str_len; i++) {
|
||||||
|
line_count = i;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (str_len > LINE_WIDTH) {
|
||||||
|
if (str_len % LINE_WIDTH > 0) {
|
||||||
|
line_count = line_count + 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
i = 1;
|
||||||
|
start = 0;
|
||||||
|
end = LINE_WIDTH;
|
||||||
|
|
||||||
|
text = "";
|
||||||
|
|
||||||
|
for (i = 1; i <= line_count; i++) {
|
||||||
|
text += prompt_text.SubString(start, end);
|
||||||
|
text += "\n";
|
||||||
|
|
||||||
|
start = end;
|
||||||
|
if (LINE_WIDTH * i < str_len) {
|
||||||
|
end = end + LINE_WIDTH;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
end = str_len - 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
prompt_text = text;
|
||||||
|
|
||||||
|
dialog.hint.image = Image.Text(prompt_text, 0.5, 0.5, 0.5, 1, common_font);
|
||||||
dialog.hint.sprite.SetImage(dialog.hint.image);
|
dialog.hint.sprite.SetImage(dialog.hint.image);
|
||||||
|
|
||||||
for(index = 0; dialog.bullet[index] || index < bullets; index++) {
|
for (index = 0; dialog.bullet[index] || index < bullets; index++) {
|
||||||
if (!dialog.bullet[index]) {
|
if (!dialog.bullet[index]) {
|
||||||
dialog.bullet[index].sprite = Sprite(dialog.bullet_i.image);
|
dialog.bullet[index].sprite = Sprite(dialog.bullet_i.image);
|
||||||
dialog.bullet[index].x = dialog.entry.x + index * dialog.bullet_i.width / 0.9 - dialog.entry.height * -0.2; // отступ точки от точки и от поля(modified)
|
dialog.bullet[index].x = dialog.entry.x + index * dialog.bullet_i.width / 0.9 - dialog.entry.height * -0.2; // отступ точки от точки и от поля(modified)
|
||||||
|
|
@ -419,7 +529,6 @@ function display_password_callback(prompt_text, bullets) {
|
||||||
Plymouth.SetDisplayPasswordFunction(display_password_callback);
|
Plymouth.SetDisplayPasswordFunction(display_password_callback);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
time = 1;
|
time = 1;
|
||||||
|
|
||||||
function refreshHandler() {
|
function refreshHandler() {
|
||||||
|
|
@ -430,7 +539,7 @@ function refreshHandler() {
|
||||||
text.sprite = Sprite(text.image);
|
text.sprite = Sprite(text.image);
|
||||||
text.x = progress_box.x;
|
text.x = progress_box.x;
|
||||||
text.y = progress_box.y - progress_text.image.GetHeight() * 2;
|
text.y = progress_box.y - progress_text.image.GetHeight() * 2;
|
||||||
text.sprite.SetPosition(text.x, text.y, 2);
|
text.sprite.SetPosition(text.x, text.y, 13);
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
progress_fade.sprite.SetOpacity (1);
|
progress_fade.sprite.SetOpacity (1);
|
||||||
|
|
@ -439,12 +548,12 @@ function refreshHandler() {
|
||||||
text_end.sprite = Sprite(text_end.image);
|
text_end.sprite = Sprite(text_end.image);
|
||||||
text_end.x = progress_box.x;
|
text_end.x = progress_box.x;
|
||||||
text_end.y = progress_box.y - progress_text.image.GetHeight() * 2;
|
text_end.y = progress_box.y - progress_text.image.GetHeight() * 2;
|
||||||
text_end.sprite.SetPosition(text_end.x, text_end.y, 2);
|
text_end.sprite.SetPosition(text_end.x, text_end.y, 13);
|
||||||
}
|
}
|
||||||
|
|
||||||
progress_fade.x = progress_bar.x;
|
progress_fade.x = progress_bar.x;
|
||||||
progress_fade.y = progress_bar.y;
|
progress_fade.y = progress_bar.y;
|
||||||
progress_fade.sprite.SetPosition(counter + progress_fade.x, progress_fade.y, 4);
|
progress_fade.sprite.SetPosition(counter + progress_fade.x, progress_fade.y, 14);
|
||||||
|
|
||||||
if (fade_dir == 0) {
|
if (fade_dir == 0) {
|
||||||
counter++;
|
counter++;
|
||||||
|
|
@ -486,30 +595,72 @@ function refreshHandler() {
|
||||||
Plymouth.SetRefreshFunction(refreshHandler);
|
Plymouth.SetRefreshFunction(refreshHandler);
|
||||||
|
|
||||||
|
|
||||||
|
message_status.sprite = SpriteNew();
|
||||||
// LOG //
|
|
||||||
NUM_SCROLL_LINES=25; //количество строк лога
|
|
||||||
LINE_WIDTH=35; //ширина строк лога
|
|
||||||
|
|
||||||
message_sprite=SpriteNew();
|
|
||||||
|
|
||||||
function message_callback(prompt_text) {
|
function message_callback(prompt_text) {
|
||||||
message = Image.Text(prompt_text, 0.5, 0.5, 0.5, 1, common_font);
|
message_status.image = Image.Text(prompt_text, 0.5, 0.5, 0.5, 1, common_font);
|
||||||
message_sprite.SetImage(message);
|
message_status.sprite.SetImage(message_status.image);
|
||||||
message_sprite.SetPosition(Percent(2, screen.width), Percent(50, screen.height), 2);
|
message_status.height = message_status.image.GetHeight();
|
||||||
message_sprite.SetOpacity(1);
|
message_status.x = messages_box.x + Percent(5, messages_box.width);
|
||||||
|
message_status.y = messages_box.y + messages_box.height - Percent(7, messages_box.height);
|
||||||
|
message_status.sprite.SetOpacity(1);
|
||||||
|
message_status.sprite.SetPosition(message_status.x, message_status.y, 13);
|
||||||
}
|
}
|
||||||
|
|
||||||
Plymouth.SetMessageFunction(message_callback);
|
Plymouth.SetMessageFunction(message_callback);
|
||||||
|
|
||||||
|
|
||||||
|
// высота messages_box = screen.height - 40% (1080 * 0,4 = 432)
|
||||||
|
// высота всех сообщений = NUM_SCROLL_LINES (20) * (LINE_HEIGHT) 17 = 340
|
||||||
|
// 10 процентов сверху от начала messages_box.x = 432 - 10% (432 * 0,1) = 432 - 43 = 389
|
||||||
|
// конечная точка, где допустимо показывать сообщения = 389 - 43 (10% от высоты messages_box.x) = 346
|
||||||
|
// если высота всех сообщений выше, чем высота (messages_box.height - 20%), то уменьшать количество строк, пока высота всех сообщений не быдет меньше (messages_box.height - 20%)
|
||||||
|
|
||||||
|
// высота символа = common_font = 10pt, предположим что 10px
|
||||||
|
// предположим, что ширина символа = 60% от высоты символа = 6px
|
||||||
|
// ширина side_panel = 25% от screen.width = 1080 * 0.25 = 270
|
||||||
|
// ширина messages_box = 80 % от side_panel = 270 * 0.8 = 216
|
||||||
|
// ширина всех сообщений = LINE_WIDTH * ширину символа = 40 * 6 = 240
|
||||||
|
// необходимо снижать количество LINE_WIDTH пока реальная ширина сообщения не будет меньше или равно ширине messages_box
|
||||||
|
|
||||||
|
padding_top_bottom = Percent(10, messages_box.height); // отступы сверху и снизу
|
||||||
|
padding_left_right = Percent(5, messages_box.width); // отступы слева и справа
|
||||||
|
|
||||||
|
message_sprite_.x = messages_box.x + (padding_left_right); // позиция % по X (слева направо)
|
||||||
|
message_sprite_.y = messages_box.y + (padding_top_bottom); // позиция % по Y (сверху вниз)
|
||||||
|
|
||||||
|
// LOG //
|
||||||
|
NUM_SCROLL_LINES=100; //количество строк лога
|
||||||
|
LINE_WIDTH=100; //ширина строк лога
|
||||||
|
LINE_HEIGHT = common_symbol.height * 1.5; // межстрочный интервал x1,5
|
||||||
|
|
||||||
|
for (index = NUM_SCROLL_LINES; index > 0; index--) {
|
||||||
|
if ((NUM_SCROLL_LINES * LINE_HEIGHT) > (messages_box.height - (padding_top_bottom * 2))) {
|
||||||
|
NUM_SCROLL_LINES=NUM_SCROLL_LINES-1;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
for (index = LINE_WIDTH; index > 0; index--) {
|
||||||
|
if ((LINE_WIDTH * common_symbol.width) > (messages_box.width - (padding_left_right * 2))) {
|
||||||
|
LINE_WIDTH=LINE_WIDTH-1;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// Initialising text images and their positions
|
// Initialising text images and their positions
|
||||||
// 20 is the height(including line spacing) of each line
|
// 20 is the height(including line spacing) of each line
|
||||||
for(i=0; i < NUM_SCROLL_LINES; i++) {
|
for (i=0; i < NUM_SCROLL_LINES; i++) {
|
||||||
lines[i]= Image.Text("", 0.5, 0.5, 0.5, 1, common_font); //цвет строк
|
lines[i]= Image.Text("", 0.5, 0.5, 0.5, 1, common_font); //цвет строк
|
||||||
message_sprite[i] = SpriteNew();
|
message_sprite[i] = SpriteNew();
|
||||||
message_sprite[i].SetPosition(Percent(2, screen.width), Percent(5, screen.height) + (i * 17), 2);
|
message_sprite[i].SetPosition(message_sprite_.x, message_sprite_.y + (i * LINE_HEIGHT), 13);
|
||||||
} //высота строк //отступ строк
|
} //высота строк //отступ строк
|
||||||
|
|
||||||
|
|
||||||
function StringLength(string) {
|
function StringLength(string) {
|
||||||
index = 0;
|
index = 0;
|
||||||
str = String(string);
|
str = String(string);
|
||||||
|
|
@ -517,6 +668,7 @@ function StringLength(string) {
|
||||||
return index;
|
return index;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
function scroll_message_callback(text) {
|
function scroll_message_callback(text) {
|
||||||
// Truncate the message if too long
|
// Truncate the message if too long
|
||||||
if (StringLength(text) > LINE_WIDTH) {
|
if (StringLength(text) > LINE_WIDTH) {
|
||||||
|
|
@ -525,7 +677,7 @@ function scroll_message_callback(text) {
|
||||||
}
|
}
|
||||||
|
|
||||||
// Shift message one up
|
// Shift message one up
|
||||||
for(i = 0; i < NUM_SCROLL_LINES - 1; i++) {
|
for (i = 0; i < NUM_SCROLL_LINES - 1; i++) {
|
||||||
lines[i] = lines[i+1];
|
lines[i] = lines[i+1];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -533,13 +685,14 @@ function scroll_message_callback(text) {
|
||||||
lines[i] = Image.Text(text, 0.5, 0.5, 0.5, 1, common_font);
|
lines[i] = Image.Text(text, 0.5, 0.5, 0.5, 1, common_font);
|
||||||
|
|
||||||
// Re-positioning the text images
|
// Re-positioning the text images
|
||||||
for(i = 0; i < NUM_SCROLL_LINES; i++) {
|
for (i = 0; i < NUM_SCROLL_LINES; i++) {
|
||||||
message_sprite[i].SetImage(lines[i]);
|
message_sprite[i].SetImage(lines[i]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Plymouth.SetUpdateStatusFunction(scroll_message_callback);
|
Plymouth.SetUpdateStatusFunction(scroll_message_callback);
|
||||||
|
|
||||||
|
|
||||||
// QUIT
|
// QUIT
|
||||||
function quit_callback() {
|
function quit_callback() {
|
||||||
progress_fade.sprite.SetOpacity (1);
|
progress_fade.sprite.SetOpacity (1);
|
||||||
|
|
|
||||||
|
Before Width: | Height: | Size: 307 B After Width: | Height: | Size: 316 B |
|
|
@ -28,10 +28,10 @@
|
||||||
inkscape:document-units="mm"
|
inkscape:document-units="mm"
|
||||||
showgrid="false"
|
showgrid="false"
|
||||||
inkscape:zoom="2.9469416"
|
inkscape:zoom="2.9469416"
|
||||||
inkscape:cx="186.97351"
|
inkscape:cx="187.31284"
|
||||||
inkscape:cy="108.07815"
|
inkscape:cy="108.41749"
|
||||||
inkscape:window-width="1920"
|
inkscape:window-width="1920"
|
||||||
inkscape:window-height="1002"
|
inkscape:window-height="1006"
|
||||||
inkscape:window-x="0"
|
inkscape:window-x="0"
|
||||||
inkscape:window-y="0"
|
inkscape:window-y="0"
|
||||||
inkscape:window-maximized="1"
|
inkscape:window-maximized="1"
|
||||||
|
|
@ -43,7 +43,7 @@
|
||||||
inkscape:groupmode="layer"
|
inkscape:groupmode="layer"
|
||||||
id="layer1">
|
id="layer1">
|
||||||
<rect
|
<rect
|
||||||
style="mix-blend-mode:normal;fill:#1c1b20;fill-opacity:1;stroke:#a03d40;stroke-width:1;stroke-linejoin:round;stroke-dasharray:none;stroke-opacity:1;paint-order:fill markers stroke"
|
style="mix-blend-mode:normal;fill:#1c1b20;fill-opacity:1;stroke:#a03d40;stroke-width:0.5;stroke-linejoin:round;stroke-dasharray:none;stroke-opacity:1;paint-order:fill markers stroke"
|
||||||
id="rect788"
|
id="rect788"
|
||||||
width="100"
|
width="100"
|
||||||
height="50"
|
height="50"
|
||||||
|
|
|
||||||
|
Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 1.7 KiB |
|
Before Width: | Height: | Size: 7.6 KiB After Width: | Height: | Size: 7.6 KiB |
|
After Width: | Height: | Size: 538 B |
|
After Width: | Height: | Size: 221 B |
|
|
@ -0,0 +1,57 @@
|
||||||
|
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
|
||||||
|
<!-- Created with Inkscape (http://www.inkscape.org/) -->
|
||||||
|
|
||||||
|
<svg
|
||||||
|
width="100mm"
|
||||||
|
height="150mm"
|
||||||
|
viewBox="0 0 100 150"
|
||||||
|
version="1.1"
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|
||||||
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inkscape:version="1.2.2 (b0a8486541, 2022-12-01)"
|
||||||
|
sodipodi:docname="MESSAGGES_BOX.svg"
|
||||||
|
inkscape:export-filename="MESSAGES_BOX"
|
||||||
|
inkscape:export-xdpi="93"
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||||||
|
inkscape:export-ydpi="93"
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xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
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xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
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|
xmlns="http://www.w3.org/2000/svg"
|
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|
xmlns:svg="http://www.w3.org/2000/svg">
|
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|
<sodipodi:namedview
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id="namedview7"
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|
pagecolor="#505050"
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bordercolor="#eeeeee"
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|
borderopacity="1"
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inkscape:showpageshadow="0"
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inkscape:pageopacity="0"
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inkscape:pagecheckerboard="0"
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inkscape:deskcolor="#505050"
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inkscape:document-units="mm"
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showgrid="false"
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inkscape:zoom="1.0419012"
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inkscape:cx="-73.903361"
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inkscape:cy="322.0075"
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inkscape:window-width="1920"
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inkscape:window-height="1006"
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inkscape:window-x="0"
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inkscape:window-y="0"
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inkscape:window-maximized="1"
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inkscape:current-layer="layer1" />
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<defs
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||||||
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id="defs2" />
|
||||||
|
<g
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||||||
|
inkscape:label="Слой 1"
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|
inkscape:groupmode="layer"
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id="layer1">
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<rect
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style="mix-blend-mode:normal;fill:#1c1b20;fill-opacity:1;stroke:#a03d40;stroke-width:0.5;stroke-linejoin:round;stroke-dasharray:none;stroke-opacity:1;paint-order:fill markers stroke"
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id="rect788"
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inkscape:export-filename="MESSAGES_BOX.png"
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inkscape:export-xdpi="25.4"
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|
inkscape:export-ydpi="25.4" />
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|
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|
</svg>
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|
After Width: | Height: | Size: 1.7 KiB |
|
|
@ -0,0 +1,57 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
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|
|
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|
<svg
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|
width="100mm"
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|
height="10mm"
|
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|
viewBox="0 0 100 10"
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version="1.1"
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id="svg5"
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|
inkscape:version="1.2.2 (b0a8486541, 2022-12-01)"
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sodipodi:docname="MESSAGGE_STATUS_BOX.svg"
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||||||
|
inkscape:export-filename="MESSAGE_STATUS.png"
|
||||||
|
inkscape:export-xdpi="93"
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||||||
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inkscape:export-ydpi="93"
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xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
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xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
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xmlns="http://www.w3.org/2000/svg"
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xmlns:svg="http://www.w3.org/2000/svg">
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|
<sodipodi:namedview
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id="namedview7"
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pagecolor="#505050"
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bordercolor="#eeeeee"
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borderopacity="1"
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inkscape:showpageshadow="0"
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inkscape:pageopacity="0"
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inkscape:pagecheckerboard="0"
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inkscape:deskcolor="#505050"
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inkscape:document-units="mm"
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showgrid="false"
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inkscape:zoom="2.9469416"
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inkscape:cx="199.52889"
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inkscape:cy="45.301203"
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inkscape:window-width="1920"
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inkscape:window-height="1006"
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inkscape:window-x="0"
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inkscape:window-y="0"
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inkscape:window-maximized="1"
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inkscape:current-layer="layer1" />
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id="defs2" />
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<g
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inkscape:label="Слой 1"
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inkscape:groupmode="layer"
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id="layer1">
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x="0"
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|
y="0"
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ry="0"
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inkscape:export-filename="MESSAGE_STATUS_BOX.png"
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inkscape:export-xdpi="25.4"
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inkscape:export-ydpi="25.4" />
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</g>
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|
</svg>
|
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|
After Width: | Height: | Size: 1.7 KiB |
|
Before Width: | Height: | Size: 5.0 KiB After Width: | Height: | Size: 5.0 KiB |
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Before Width: | Height: | Size: 5.3 KiB After Width: | Height: | Size: 5.3 KiB |
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Before Width: | Height: | Size: 307 B After Width: | Height: | Size: 316 B |
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@ -8,7 +8,7 @@
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version="1.1"
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version="1.1"
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id="svg5"
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id="svg5"
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inkscape:version="1.2.2 (b0a8486541, 2022-12-01)"
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inkscape:version="1.2.2 (b0a8486541, 2022-12-01)"
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sodipodi:docname="BOX.svg"
|
sodipodi:docname="PROGRESS_FORM.svg"
|
||||||
inkscape:export-filename="BOX.png"
|
inkscape:export-filename="BOX.png"
|
||||||
inkscape:export-xdpi="93"
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inkscape:export-xdpi="93"
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inkscape:export-ydpi="93"
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inkscape:export-ydpi="93"
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@ -28,10 +28,10 @@
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inkscape:document-units="mm"
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inkscape:document-units="mm"
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showgrid="false"
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showgrid="false"
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inkscape:zoom="2.9469416"
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inkscape:zoom="2.9469416"
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inkscape:cx="186.97351"
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inkscape:cx="187.31284"
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inkscape:cy="108.07815"
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inkscape:cy="108.41749"
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inkscape:window-width="1920"
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inkscape:window-width="1920"
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inkscape:window-height="1002"
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inkscape:window-height="1006"
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inkscape:window-x="0"
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inkscape:window-x="0"
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inkscape:window-y="0"
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inkscape:window-y="0"
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inkscape:window-maximized="1"
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inkscape:window-maximized="1"
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@ -43,14 +43,14 @@
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inkscape:groupmode="layer"
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inkscape:groupmode="layer"
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id="layer1">
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id="layer1">
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<rect
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style="mix-blend-mode:normal;fill:#1c1b20;fill-opacity:1;stroke:#a03d40;stroke-width:1;stroke-linejoin:round;stroke-dasharray:none;stroke-opacity:1;paint-order:fill markers stroke"
|
style="mix-blend-mode:normal;fill:#1c1b20;fill-opacity:1;stroke:#a03d40;stroke-width:0.5;stroke-linejoin:round;stroke-dasharray:none;stroke-opacity:1;paint-order:fill markers stroke"
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id="rect788"
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id="rect788"
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width="100"
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width="100"
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height="50"
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height="50"
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y="0"
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ry="0"
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ry="0"
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inkscape:export-filename="BOX.png"
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inkscape:export-filename="PROGRESS_FORM.png"
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inkscape:export-xdpi="25.4"
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inkscape:export-xdpi="25.4"
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inkscape:export-ydpi="25.4" />
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inkscape:export-ydpi="25.4" />
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|
|
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|
Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 1.7 KiB |
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Before Width: | Height: | Size: 8.0 KiB After Width: | Height: | Size: 8.0 KiB |
|
Before Width: | Height: | Size: 5.4 KiB After Width: | Height: | Size: 5.4 KiB |
|
Before Width: | Height: | Size: 858 B After Width: | Height: | Size: 858 B |
|
Before Width: | Height: | Size: 8.0 KiB After Width: | Height: | Size: 8.0 KiB |
|
Before Width: | Height: | Size: 5.4 KiB After Width: | Height: | Size: 5.4 KiB |
|
Before Width: | Height: | Size: 858 B After Width: | Height: | Size: 858 B |
|
Before Width: | Height: | Size: 820 KiB After Width: | Height: | Size: 133 KiB |
|
Before Width: | Height: | Size: 307 B After Width: | Height: | Size: 316 B |
|
Before Width: | Height: | Size: 376 B After Width: | Height: | Size: 376 B |
|
Before Width: | Height: | Size: 7.6 KiB After Width: | Height: | Size: 7.6 KiB |
|
Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 1.3 KiB |
|
Before Width: | Height: | Size: 7.1 KiB After Width: | Height: | Size: 7.1 KiB |
|
Before Width: | Height: | Size: 7.1 KiB After Width: | Height: | Size: 7.1 KiB |
|
After Width: | Height: | Size: 538 B |
|
After Width: | Height: | Size: 221 B |
|
Before Width: | Height: | Size: 5.0 KiB After Width: | Height: | Size: 5.0 KiB |
|
Before Width: | Height: | Size: 5.3 KiB After Width: | Height: | Size: 5.3 KiB |
|
Before Width: | Height: | Size: 307 B After Width: | Height: | Size: 316 B |
|
|
@ -1,8 +0,0 @@
|
||||||
[Plymouth Theme]
|
|
||||||
Name=Melawy: Fenek
|
|
||||||
Description=Based on Script
|
|
||||||
ModuleName=script
|
|
||||||
|
|
||||||
[script]
|
|
||||||
ImageDir=/usr/share/plymouth/themes/melawy-fenek
|
|
||||||
ScriptFile=/usr/share/plymouth/themes/melawy-fenek/script.script
|
|
||||||
|
|
@ -0,0 +1,8 @@
|
||||||
|
[Plymouth Theme]
|
||||||
|
Name=Melawy: Fenek
|
||||||
|
Description=Based on Script
|
||||||
|
ModuleName=script
|
||||||
|
|
||||||
|
[script]
|
||||||
|
ImageDir=/usr/share/plymouth/themes/melawy
|
||||||
|
ScriptFile=/usr/share/plymouth/themes/melawy/script.script
|
||||||
|
|
@ -1,5 +1,5 @@
|
||||||
/*
|
/*
|
||||||
Theme Name: Melawy Lera Sugar
|
Theme Name: Melawy
|
||||||
Version: 1.0
|
Version: 1.0
|
||||||
Description: My theme
|
Description: My theme
|
||||||
Author: Valeria Fadeeva - https://github.com/Valeria-Fadeeva
|
Author: Valeria Fadeeva - https://github.com/Valeria-Fadeeva
|
||||||
|
|
@ -105,12 +105,62 @@ SetSpriteImage = fun(asset, x, y, z) {
|
||||||
return sprite;
|
return sprite;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
Blur = fun(background_src, foreground_src, x, y, z, width, height, scale_width, scale_height) {
|
||||||
|
index = 0;
|
||||||
|
local.image[index];
|
||||||
|
|
||||||
|
image[index].image = Image(background_src);
|
||||||
|
image[index].image = ScaleImage(image[index].image, Limit(scale_width, scale_height, 100));
|
||||||
|
image[index].image = image[index].image.Crop(x, y, width, height);
|
||||||
|
image[index].image = ScaleImage(image[index].image, Limit(Percent(120, width), Percent(120, height), 100));
|
||||||
|
image[index].image = image[index].image.Crop(x, y, width, height);
|
||||||
|
|
||||||
|
image[index].sprite0 = Sprite(image[index].image);
|
||||||
|
image[index].sprite1 = Sprite(image[index].image);
|
||||||
|
image[index].sprite2 = Sprite(image[index].image);
|
||||||
|
image[index].sprite3 = Sprite(image[index].image);
|
||||||
|
image[index].sprite4 = Sprite(image[index].image);
|
||||||
|
|
||||||
|
image[index].sprite0.SetOpacity(0.25);
|
||||||
|
image[index].sprite1.SetOpacity(0.25);
|
||||||
|
image[index].sprite2.SetOpacity(0.25);
|
||||||
|
image[index].sprite3.SetOpacity(0.25);
|
||||||
|
image[index].sprite4.SetOpacity(0.25);
|
||||||
|
|
||||||
|
image[index].sprite0.SetPosition(x, y, z);
|
||||||
|
image[index].sprite1.SetPosition(x++, y, z++);
|
||||||
|
image[index].sprite2.SetPosition(x, y++, z++);
|
||||||
|
image[index].sprite3.SetPosition(x--, y, z++);
|
||||||
|
image[index].sprite5.SetPosition(x, y--, z++);
|
||||||
|
|
||||||
|
index = 1;
|
||||||
|
image[index].image = Image(foreground_src);
|
||||||
|
image[index].image = image[index].image.Scale(width, height);
|
||||||
|
image[index].sprite = Sprite(image[index].image);
|
||||||
|
image[index].sprite.SetOpacity(0.75);
|
||||||
|
image[index].sprite.SetPosition(x, y, z++);
|
||||||
|
|
||||||
|
return local.image;
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
// TEXT
|
// TEXT
|
||||||
common_font = "Noto Sans Mono Regular 10";
|
common_font = "Noto Sans Mono Regular 10";
|
||||||
progressfont = "Noto Sans Mono Regular 12";
|
progress_font = "Noto Sans Mono Regular 12";
|
||||||
link_font = "Noto Sans Italic 16";
|
link_font = "Noto Sans Italic 16";
|
||||||
|
|
||||||
|
common_symbol.image = Image.Text("M", 0.5, 0.5, 0.5, 1, common_font);
|
||||||
|
common_symbol.height = common_symbol.image.GetHeight(); // высота символа
|
||||||
|
common_symbol.width = common_symbol.image.GetWidth(); // ширина символа
|
||||||
|
|
||||||
|
progress_symbol.image = Image.Text("M", 0.5, 0.5, 0.5, 1, progress_font);
|
||||||
|
progress_symbol.height = progress_symbol.image.GetHeight(); // высота символа
|
||||||
|
progress_symbol.width = progress_symbol.image.GetWidth(); // ширина символа
|
||||||
|
|
||||||
|
link_symbol.image = Image.Text("M", 0.5, 0.5, 0.5, 1, link_font);
|
||||||
|
link_symbol.height = link_symbol.image.GetHeight(); // высота символа
|
||||||
|
link_symbol.width = link_symbol.image.GetWidth(); // ширина символа
|
||||||
|
|
||||||
starting_text = "Starting up...";
|
starting_text = "Starting up...";
|
||||||
bye_text = "System is shutting down";
|
bye_text = "System is shutting down";
|
||||||
progress_t= 0;
|
progress_t= 0;
|
||||||
|
|
@ -140,51 +190,61 @@ background.y = y0 + screen.height / 2 - background.height / 2;
|
||||||
|
|
||||||
background.sprite = SpriteNew();
|
background.sprite = SpriteNew();
|
||||||
background.sprite.SetImage(background.image);
|
background.sprite.SetImage(background.image);
|
||||||
background.sprite.SetPosition(background.x, background.y, 0);
|
|
||||||
background.sprite.SetOpacity(1);
|
background.sprite.SetOpacity(1);
|
||||||
|
background.sprite.SetPosition(background.x, background.y, 0);
|
||||||
|
|
||||||
// MESSAGE BACKGROUND
|
// SIDE BACKGROUND
|
||||||
side_background.image = Image("SIDE_BACKGROUND2.png");
|
side_panel.background_src = "BACKGROUND.png";
|
||||||
side_background.image = side_background.image.Scale(Percent(25, screen.width), Percent(100, screen.height));
|
side_panel.foreground_src = "SIDE_BACKGROUND2.png";
|
||||||
|
side_panel.x = x0;
|
||||||
|
side_panel.y = y0;
|
||||||
|
side_panel.z = 1;
|
||||||
|
side_panel.width = Percent(33.33, screen.width);
|
||||||
|
side_panel.height = Percent(100, screen.height);
|
||||||
|
|
||||||
side_background.width = side_background.image.GetWidth();
|
blur = Blur(side_panel.background_src, side_panel.foreground_src, side_panel.x, side_panel.y, side_panel.z, side_panel.width, side_panel.height, screen.width, screen.height);
|
||||||
side_background.height = side_background.image.GetHeight();
|
|
||||||
|
|
||||||
side_background.x = x0;
|
// MESSAGES BOX
|
||||||
side_background.y = y0;
|
messages_box.image = Image("MESSAGES_BOX.png");
|
||||||
|
messages_box.image = messages_box.image.Scale(Percent(80, side_panel.width), Percent(40, side_panel.height));
|
||||||
|
|
||||||
side_background.sprite = Sprite(side_background.image);
|
messages_box.width = messages_box.image.GetWidth();
|
||||||
side_background.sprite.SetPosition(side_background.x, side_background.y, 1);
|
messages_box.height = messages_box.image.GetHeight();
|
||||||
side_background.sprite.SetOpacity(1);
|
|
||||||
|
messages_box.x = Percent(50, side_panel.width) - messages_box.width / 2;
|
||||||
|
messages_box.y = Percent(45, side_panel.height) - messages_box.height;
|
||||||
|
|
||||||
|
messages_box.sprite = Sprite(messages_box.image);
|
||||||
|
messages_box.sprite.SetOpacity(1);
|
||||||
|
messages_box.sprite.SetPosition(messages_box.x, messages_box.y, 12);
|
||||||
|
|
||||||
// Sise Logo
|
// Sise Logo
|
||||||
side_logo.image = Image("Melawy_Linux_640x320.png");
|
side_logo.image = Image("Melawy_Linux_640x320.png");
|
||||||
side_logo.image = ScaleImage(side_logo.image, Limit(screen.width, screen.height, 20));
|
side_logo.image = ScaleImage(side_logo.image, Limit(screen.width, screen.height, 20));
|
||||||
// side_logo.image = side_logo.image.Scale(Percent(25, screen.width), Percent(25, screen.height));
|
|
||||||
|
|
||||||
side_logo.width = side_logo.image.GetWidth();
|
side_logo.width = side_logo.image.GetWidth();
|
||||||
side_logo.height = side_logo.image.GetHeight();
|
side_logo.height = side_logo.image.GetHeight();
|
||||||
|
|
||||||
side_logo.x = (side_background.width - side_logo.width) / 2;
|
side_logo.x = (side_panel.width - side_logo.width) / 2;
|
||||||
side_logo.y = screen.height - screen.height * 0.25;
|
side_logo.y = side_panel.height - side_panel.height * 0.25;
|
||||||
|
|
||||||
side_logo.sprite = Sprite(side_logo.image);
|
side_logo.sprite = Sprite(side_logo.image);
|
||||||
side_logo.sprite.SetPosition(side_logo.x, side_logo.y, 2);
|
|
||||||
side_logo.sprite.SetOpacity(1);
|
side_logo.sprite.SetOpacity(1);
|
||||||
|
side_logo.sprite.SetPosition(side_logo.x, side_logo.y, 12);
|
||||||
|
|
||||||
// **************************************** //
|
// **************************************** //
|
||||||
|
|
||||||
project_link.image = Image.Text("https://github.com/Melawy", 0.5, 0.5, 0.5, 1, link_font);
|
project_link.image = Image.Text("https://Melawy.ru", 0.5, 0.5, 0.5, 1, link_font);
|
||||||
|
|
||||||
project_link.width = project_link.image.GetWidth();
|
project_link.width = project_link.image.GetWidth();
|
||||||
project_link.height = project_link.image.GetHeight();
|
project_link.height = project_link.image.GetHeight();
|
||||||
|
|
||||||
project_link.sprite = Sprite(project_link.image);
|
project_link.sprite = Sprite(project_link.image);
|
||||||
project_link.x = (side_background.width - project_link.width) / 2;
|
project_link.x = (side_panel.width - project_link.width) / 2;
|
||||||
project_link.y = side_logo.y + side_logo.height;
|
project_link.y = side_logo.y + side_logo.height;
|
||||||
|
|
||||||
project_link.sprite.SetPosition(project_link.x, project_link.y, 2);
|
|
||||||
project_link.sprite.SetOpacity(1);
|
project_link.sprite.SetOpacity(1);
|
||||||
|
project_link.sprite.SetPosition(project_link.x, project_link.y, 12);
|
||||||
|
|
||||||
// **************************************** //
|
// **************************************** //
|
||||||
|
|
||||||
|
|
@ -195,22 +255,22 @@ logo.image = FitIntoDimensions(logo.image, Limit(screen.width, screen.height, 35
|
||||||
logo.sprite = Sprite(logo.image);
|
logo.sprite = Sprite(logo.image);
|
||||||
logo.x = screen.width / 2 - logo.image.GetWidth() / 2; // позиция логотипа X
|
logo.x = screen.width / 2 - logo.image.GetWidth() / 2; // позиция логотипа X
|
||||||
logo.y = Percent(10, screen.height); // позиция логотипа Y
|
logo.y = Percent(10, screen.height); // позиция логотипа Y
|
||||||
logo.sprite.SetPosition(logo.x, logo.y, 2);
|
|
||||||
logo.sprite.SetOpacity(1);
|
logo.sprite.SetOpacity(1);
|
||||||
|
logo.sprite.SetPosition(logo.x, logo.y, 12);
|
||||||
|
|
||||||
// PROGRESS FORM
|
// PROGRESS FORM
|
||||||
progress_form.image = Image("PROGRESS_FORM.png");
|
progress_form.image = Image("PROGRESS_FORM.png");
|
||||||
progress_form.image = progress_form.image.Scale(Percent(20, screen.width), Percent(10, screen.height));
|
progress_form.image = progress_form.image.Scale(Percent(80, side_panel.width), Percent(10, side_panel.height));
|
||||||
|
|
||||||
progress_form.width = progress_form.image.GetWidth();
|
progress_form.width = progress_form.image.GetWidth();
|
||||||
progress_form.height = progress_form.image.GetHeight();
|
progress_form.height = progress_form.image.GetHeight();
|
||||||
|
|
||||||
progress_form.x = Percent(50, side_background.width) - progress_form.width / 2;
|
progress_form.x = Percent(50, side_panel.width) - progress_form.width / 2;
|
||||||
progress_form.y = Percent(75, side_background.height) - progress_form.height;
|
progress_form.y = Percent(75, side_panel.height) - progress_form.height;
|
||||||
|
|
||||||
progress_form.sprite = Sprite(progress_form.image);
|
progress_form.sprite = Sprite(progress_form.image);
|
||||||
progress_form.sprite.SetPosition(progress_form.x, progress_form.y, 2);
|
|
||||||
progress_form.sprite.SetOpacity(1);
|
progress_form.sprite.SetOpacity(1);
|
||||||
|
progress_form.sprite.SetPosition(progress_form.x, progress_form.y, 12);
|
||||||
|
|
||||||
// SPINNER
|
// SPINNER
|
||||||
spinner.image = Image("SPINNER.png");
|
spinner.image = Image("SPINNER.png");
|
||||||
|
|
@ -223,11 +283,11 @@ spinner.x = progress_form.x + progress_form.width - Percent(10, progress_form.wi
|
||||||
spinner.y = progress_form.y + Percent(10, progress_form.height);
|
spinner.y = progress_form.y + Percent(10, progress_form.height);
|
||||||
|
|
||||||
spinner.sprite = Sprite(spinner.image);
|
spinner.sprite = Sprite(spinner.image);
|
||||||
spinner.sprite.SetPosition(spinner.x, spinner.y, 3); // позиция за или перед
|
spinner.sprite.SetPosition(spinner.x, spinner.y, 13); // позиция за или перед
|
||||||
|
|
||||||
|
|
||||||
// PROGRESS TEXT
|
// PROGRESS TEXT
|
||||||
progress_text.image = Image.Text(progress_t + "%", 255, 255, 255, 1, progressfont);
|
progress_text.image = Image.Text(progress_t + "%", 0.5, 0.5, 0.5, 1, progress_font);
|
||||||
|
|
||||||
progress_text.width = progress_text.image.GetWidth();
|
progress_text.width = progress_text.image.GetWidth();
|
||||||
progress_text.height = progress_text.image.GetHeight();
|
progress_text.height = progress_text.image.GetHeight();
|
||||||
|
|
@ -236,7 +296,7 @@ progress_text.x = progress_form.x + Percent(5, progress_form.width); // пози
|
||||||
progress_text.y = progress_form.y + Percent(10, progress_form.height); // позиция % по Y
|
progress_text.y = progress_form.y + Percent(10, progress_form.height); // позиция % по Y
|
||||||
|
|
||||||
progress_text.sprite = SpriteNew();
|
progress_text.sprite = SpriteNew();
|
||||||
progress_text.sprite.SetPosition(progress_text.x, progress_text.y, 3);
|
progress_text.sprite.SetPosition(progress_text.x, progress_text.y, 13);
|
||||||
|
|
||||||
// PROGRESS BOX
|
// PROGRESS BOX
|
||||||
progress_box.image = Image("PROGRESS_BOX.png");
|
progress_box.image = Image("PROGRESS_BOX.png");
|
||||||
|
|
@ -249,7 +309,7 @@ progress_box.x = progress_form.x + (progress_form.width - progress_box.width) /
|
||||||
progress_box.y = progress_form.y + (progress_form.height - progress_box.height) / 2;
|
progress_box.y = progress_form.y + (progress_form.height - progress_box.height) / 2;
|
||||||
|
|
||||||
progress_box.sprite = Sprite(progress_box.image);
|
progress_box.sprite = Sprite(progress_box.image);
|
||||||
progress_box.sprite.SetPosition(progress_box.x, progress_box.y, 3);
|
progress_box.sprite.SetPosition(progress_box.x, progress_box.y, 13);
|
||||||
|
|
||||||
// PROGRESS BAR
|
// PROGRESS BAR
|
||||||
progress_bar.original_image = Image("PROGRESS_BAR.png");
|
progress_bar.original_image = Image("PROGRESS_BAR.png");
|
||||||
|
|
@ -262,7 +322,7 @@ progress_bar.x = progress_form.x + (progress_form.width - progress_bar.original_
|
||||||
progress_bar.y = progress_form.y + (progress_form.height - progress_bar.original_image.GetHeight()) / 2;
|
progress_bar.y = progress_form.y + (progress_form.height - progress_bar.original_image.GetHeight()) / 2;
|
||||||
|
|
||||||
progress_bar.sprite = Sprite();
|
progress_bar.sprite = Sprite();
|
||||||
progress_bar.sprite.SetPosition(progress_bar.x, progress_bar.y, 4);
|
progress_bar.sprite.SetPosition(progress_bar.x, progress_bar.y, 14);
|
||||||
|
|
||||||
// PROGRESS FADE
|
// PROGRESS FADE
|
||||||
progress_fade.image = Image("PROGRESS_FADE.png");
|
progress_fade.image = Image("PROGRESS_FADE.png");
|
||||||
|
|
@ -284,17 +344,19 @@ fun progress_callback(duration, progress) {
|
||||||
progress_bar.sprite.SetImage(progress_bar.image);
|
progress_bar.sprite.SetImage(progress_bar.image);
|
||||||
|
|
||||||
f = Math.Int(progress_bar.image.GetWidth() /progress_bar.original_image.GetWidth() * 100);
|
f = Math.Int(progress_bar.image.GetWidth() /progress_bar.original_image.GetWidth() * 100);
|
||||||
progress_t.image = Image.Text(f + "%", 255, 255, 255, 1, progressfont);
|
progress_t.image = Image.Text(f + "%", 0.5, 0.5, 0.5, 1, progress_font);
|
||||||
progress_text.sprite.SetImage(progress_t.image);
|
progress_text.sprite.SetImage(progress_t.image);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Plymouth.SetBootProgressFunction(progress_callback);
|
Plymouth.SetBootProgressFunction(progress_callback);
|
||||||
|
|
||||||
|
|
||||||
// DIALOG
|
// DIALOG
|
||||||
status = "normal";
|
status = "normal";
|
||||||
//count = 0;
|
//count = 0;
|
||||||
|
|
||||||
|
|
||||||
fun dialog_setup() {
|
fun dialog_setup() {
|
||||||
local.box_form;
|
local.box_form;
|
||||||
local.lock;
|
local.lock;
|
||||||
|
|
@ -303,27 +365,27 @@ fun dialog_setup() {
|
||||||
local.bullet_i;
|
local.bullet_i;
|
||||||
|
|
||||||
box_form.image = Image("BOX.png");
|
box_form.image = Image("BOX.png");
|
||||||
box_form.image = box_form.image.Scale(Percent(20, screen.width), Percent(10, screen.height));
|
box_form.image = box_form.image.Scale(Percent(80, side_panel.width), Percent(18, side_panel.height));
|
||||||
|
|
||||||
box_form.width = box_form.image.GetWidth();
|
box_form.width = box_form.image.GetWidth();
|
||||||
box_form.height = box_form.image.GetHeight();
|
box_form.height = box_form.image.GetHeight();
|
||||||
|
|
||||||
box_form.x = progress_form.x;
|
box_form.x = progress_form.x;
|
||||||
box_form.y = progress_form.y - box_form.height - Percent(1, screen.height);
|
box_form.y = progress_form.y - box_form.height - Percent(1, side_panel.height);
|
||||||
box_form.z = 10000;
|
box_form.z = 10000;
|
||||||
|
|
||||||
box_form.sprite = Sprite(box_form.image);
|
box_form.sprite = Sprite(box_form.image);
|
||||||
box_form.sprite.SetPosition(box_form.x, box_form.y, box_form.z);
|
|
||||||
box_form.sprite.SetOpacity(1);
|
box_form.sprite.SetOpacity(1);
|
||||||
|
box_form.sprite.SetPosition(box_form.x, box_form.y, box_form.z);
|
||||||
|
|
||||||
|
|
||||||
entry.image = Image("ENTRY.png");
|
entry.image = Image("ENTRY.png");
|
||||||
entry.image = entry.image.Scale(Percent(90, box_form.width), Percent(33, box_form.height));
|
entry.image = entry.image.Scale(Percent(90, box_form.width), Percent(20, box_form.height));
|
||||||
entry.width = entry.image.GetWidth();
|
entry.width = entry.image.GetWidth();
|
||||||
entry.height = entry.image.GetHeight();
|
entry.height = entry.image.GetHeight();
|
||||||
|
|
||||||
entry.x = box_form.x + box_form.width/2 - entry.width/2;
|
entry.x = box_form.x + box_form.width/2 - entry.width/2;
|
||||||
entry.y = box_form.y + box_form.height/2 - entry.height/2;
|
entry.y = box_form.y + (box_form.height/3 * 2) - entry.height/2;
|
||||||
entry.z = box_form.z + 1;
|
entry.z = box_form.z + 1;
|
||||||
|
|
||||||
entry.sprite = Sprite(entry.image);
|
entry.sprite = Sprite(entry.image);
|
||||||
|
|
@ -361,6 +423,7 @@ fun dialog_setup() {
|
||||||
dialog_opacity(1);
|
dialog_opacity(1);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
fun dialog_opacity(opacity) {
|
fun dialog_opacity(opacity) {
|
||||||
if (opacity == 0) {
|
if (opacity == 0) {
|
||||||
dialog.box_form.sprite.SetOpacity(opacity);
|
dialog.box_form.sprite.SetOpacity(opacity);
|
||||||
|
|
@ -374,7 +437,7 @@ fun dialog_opacity(opacity) {
|
||||||
|
|
||||||
dialog.hint.sprite.SetOpacity(opacity);
|
dialog.hint.sprite.SetOpacity(opacity);
|
||||||
|
|
||||||
for(index = 0; dialog.bullet[index]; index++) {
|
for (index = 0; dialog.bullet[index]; index++) {
|
||||||
dialog.bullet[index].sprite.SetOpacity(opacity);
|
dialog.bullet[index].sprite.SetOpacity(opacity);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -398,10 +461,57 @@ fun display_password_callback(prompt_text, bullets) {
|
||||||
else
|
else
|
||||||
dialog_opacity(1);
|
dialog_opacity(1);
|
||||||
|
|
||||||
dialog.hint.image = Image.Text(prompt_text, 1.0, 1.0, 1.0, 1, common_font);
|
padding_top_bottom = Percent(10, dialog.box_form.height); // отступы сверху и снизу
|
||||||
|
padding_left_right = Percent(5, dialog.box_form.width); // отступы слева и справа
|
||||||
|
|
||||||
|
LINE_WIDTH = 100;
|
||||||
|
|
||||||
|
for (index = LINE_WIDTH; index > 0; index--) {
|
||||||
|
if ((LINE_WIDTH * common_symbol.width) > (dialog.box_form.width - (padding_left_right * 2))) {
|
||||||
|
LINE_WIDTH = LINE_WIDTH - 1;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
str_len = StringLength(prompt_text);
|
||||||
|
|
||||||
|
for (i = 1; LINE_WIDTH * i <= str_len; i++) {
|
||||||
|
line_count = i;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (str_len > LINE_WIDTH) {
|
||||||
|
if (str_len % LINE_WIDTH > 0) {
|
||||||
|
line_count = line_count + 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
i = 1;
|
||||||
|
start = 0;
|
||||||
|
end = LINE_WIDTH;
|
||||||
|
|
||||||
|
text = "";
|
||||||
|
|
||||||
|
for (i = 1; i <= line_count; i++) {
|
||||||
|
text += prompt_text.SubString(start, end);
|
||||||
|
text += "\n";
|
||||||
|
|
||||||
|
start = end;
|
||||||
|
if (LINE_WIDTH * i < str_len) {
|
||||||
|
end = end + LINE_WIDTH;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
end = str_len - 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
prompt_text = text;
|
||||||
|
|
||||||
|
dialog.hint.image = Image.Text(prompt_text, 0.5, 0.5, 0.5, 1, common_font);
|
||||||
dialog.hint.sprite.SetImage(dialog.hint.image);
|
dialog.hint.sprite.SetImage(dialog.hint.image);
|
||||||
|
|
||||||
for(index = 0; dialog.bullet[index] || index < bullets; index++) {
|
for (index = 0; dialog.bullet[index] || index < bullets; index++) {
|
||||||
if (!dialog.bullet[index]) {
|
if (!dialog.bullet[index]) {
|
||||||
dialog.bullet[index].sprite = Sprite(dialog.bullet_i.image);
|
dialog.bullet[index].sprite = Sprite(dialog.bullet_i.image);
|
||||||
dialog.bullet[index].x = dialog.entry.x + index * dialog.bullet_i.width / 0.9 - dialog.entry.height * -0.2; // отступ точки от точки и от поля(modified)
|
dialog.bullet[index].x = dialog.entry.x + index * dialog.bullet_i.width / 0.9 - dialog.entry.height * -0.2; // отступ точки от точки и от поля(modified)
|
||||||
|
|
@ -419,7 +529,6 @@ fun display_password_callback(prompt_text, bullets) {
|
||||||
Plymouth.SetDisplayPasswordFunction(display_password_callback);
|
Plymouth.SetDisplayPasswordFunction(display_password_callback);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
time = 1;
|
time = 1;
|
||||||
|
|
||||||
fun refreshHandler() {
|
fun refreshHandler() {
|
||||||
|
|
@ -430,7 +539,7 @@ fun refreshHandler() {
|
||||||
text.sprite = Sprite(text.image);
|
text.sprite = Sprite(text.image);
|
||||||
text.x = progress_box.x;
|
text.x = progress_box.x;
|
||||||
text.y = progress_box.y - progress_text.image.GetHeight() * 2;
|
text.y = progress_box.y - progress_text.image.GetHeight() * 2;
|
||||||
text.sprite.SetPosition(text.x, text.y, 2);
|
text.sprite.SetPosition(text.x, text.y, 13);
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
progress_fade.sprite.SetOpacity (1);
|
progress_fade.sprite.SetOpacity (1);
|
||||||
|
|
@ -439,12 +548,12 @@ fun refreshHandler() {
|
||||||
text_end.sprite = Sprite(text_end.image);
|
text_end.sprite = Sprite(text_end.image);
|
||||||
text_end.x = progress_box.x;
|
text_end.x = progress_box.x;
|
||||||
text_end.y = progress_box.y - progress_text.image.GetHeight() * 2;
|
text_end.y = progress_box.y - progress_text.image.GetHeight() * 2;
|
||||||
text_end.sprite.SetPosition(text_end.x, text_end.y, 2);
|
text_end.sprite.SetPosition(text_end.x, text_end.y, 13);
|
||||||
}
|
}
|
||||||
|
|
||||||
progress_fade.x = progress_bar.x;
|
progress_fade.x = progress_bar.x;
|
||||||
progress_fade.y = progress_bar.y;
|
progress_fade.y = progress_bar.y;
|
||||||
progress_fade.sprite.SetPosition(counter + progress_fade.x, progress_fade.y, 4);
|
progress_fade.sprite.SetPosition(counter + progress_fade.x, progress_fade.y, 14);
|
||||||
|
|
||||||
if (fade_dir == 0) {
|
if (fade_dir == 0) {
|
||||||
counter++;
|
counter++;
|
||||||
|
|
@ -486,30 +595,72 @@ fun refreshHandler() {
|
||||||
Plymouth.SetRefreshFunction(refreshHandler);
|
Plymouth.SetRefreshFunction(refreshHandler);
|
||||||
|
|
||||||
|
|
||||||
|
message_status.sprite = SpriteNew();
|
||||||
// LOG //
|
|
||||||
NUM_SCROLL_LINES=25; //количество строк лога
|
|
||||||
LINE_WIDTH=35; //ширина строк лога
|
|
||||||
|
|
||||||
message_sprite=SpriteNew();
|
|
||||||
|
|
||||||
fun message_callback(prompt_text) {
|
fun message_callback(prompt_text) {
|
||||||
message = Image.Text(prompt_text, 0.5, 0.5, 0.5, 1, common_font);
|
message_status.image = Image.Text(prompt_text, 0.5, 0.5, 0.5, 1, common_font);
|
||||||
message_sprite.SetImage(message);
|
message_status.sprite.SetImage(message_status.image);
|
||||||
message_sprite.SetPosition(Percent(2, screen.width), Percent(50, screen.height), 2);
|
message_status.height = message_status.image.GetHeight();
|
||||||
message_sprite.SetOpacity(1);
|
message_status.x = messages_box.x + Percent(5, messages_box.width);
|
||||||
|
message_status.y = messages_box.y + messages_box.height - Percent(7, messages_box.height);
|
||||||
|
message_status.sprite.SetOpacity(1);
|
||||||
|
message_status.sprite.SetPosition(message_status.x, message_status.y, 13);
|
||||||
}
|
}
|
||||||
|
|
||||||
Plymouth.SetMessageFunction(message_callback);
|
Plymouth.SetMessageFunction(message_callback);
|
||||||
|
|
||||||
|
|
||||||
|
// высота messages_box = screen.height - 40% (1080 * 0,4 = 432)
|
||||||
|
// высота всех сообщений = NUM_SCROLL_LINES (20) * (LINE_HEIGHT) 17 = 340
|
||||||
|
// 10 процентов сверху от начала messages_box.x = 432 - 10% (432 * 0,1) = 432 - 43 = 389
|
||||||
|
// конечная точка, где допустимо показывать сообщения = 389 - 43 (10% от высоты messages_box.x) = 346
|
||||||
|
// если высота всех сообщений выше, чем высота (messages_box.height - 20%), то уменьшать количество строк, пока высота всех сообщений не быдет меньше (messages_box.height - 20%)
|
||||||
|
|
||||||
|
// высота символа = common_font = 10pt, предположим что 10px
|
||||||
|
// предположим, что ширина символа = 60% от высоты символа = 6px
|
||||||
|
// ширина side_panel = 25% от screen.width = 1080 * 0.25 = 270
|
||||||
|
// ширина messages_box = 80 % от side_panel = 270 * 0.8 = 216
|
||||||
|
// ширина всех сообщений = LINE_WIDTH * ширину символа = 40 * 6 = 240
|
||||||
|
// необходимо снижать количество LINE_WIDTH пока реальная ширина сообщения не будет меньше или равно ширине messages_box
|
||||||
|
|
||||||
|
padding_top_bottom = Percent(10, messages_box.height); // отступы сверху и снизу
|
||||||
|
padding_left_right = Percent(5, messages_box.width); // отступы слева и справа
|
||||||
|
|
||||||
|
message_sprite_.x = messages_box.x + (padding_left_right); // позиция % по X (слева направо)
|
||||||
|
message_sprite_.y = messages_box.y + (padding_top_bottom); // позиция % по Y (сверху вниз)
|
||||||
|
|
||||||
|
// LOG //
|
||||||
|
NUM_SCROLL_LINES=100; //количество строк лога
|
||||||
|
LINE_WIDTH=100; //ширина строк лога
|
||||||
|
LINE_HEIGHT = common_symbol.height * 1.5; // межстрочный интервал x1,5
|
||||||
|
|
||||||
|
for (index = NUM_SCROLL_LINES; index > 0; index--) {
|
||||||
|
if ((NUM_SCROLL_LINES * LINE_HEIGHT) > (messages_box.height - (padding_top_bottom * 2))) {
|
||||||
|
NUM_SCROLL_LINES=NUM_SCROLL_LINES-1;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
for (index = LINE_WIDTH; index > 0; index--) {
|
||||||
|
if ((LINE_WIDTH * common_symbol.width) > (messages_box.width - (padding_left_right * 2))) {
|
||||||
|
LINE_WIDTH=LINE_WIDTH-1;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// Initialising text images and their positions
|
// Initialising text images and their positions
|
||||||
// 20 is the height(including line spacing) of each line
|
// 20 is the height(including line spacing) of each line
|
||||||
for(i=0; i < NUM_SCROLL_LINES; i++) {
|
for (i=0; i < NUM_SCROLL_LINES; i++) {
|
||||||
lines[i]= Image.Text("", 0.5, 0.5, 0.5, 1, common_font); //цвет строк
|
lines[i]= Image.Text("", 0.5, 0.5, 0.5, 1, common_font); //цвет строк
|
||||||
message_sprite[i] = SpriteNew();
|
message_sprite[i] = SpriteNew();
|
||||||
message_sprite[i].SetPosition(Percent(2, screen.width), Percent(5, screen.height) + (i * 17), 2);
|
message_sprite[i].SetPosition(message_sprite_.x, message_sprite_.y + (i * LINE_HEIGHT), 13);
|
||||||
} //высота строк //отступ строк
|
} //высота строк //отступ строк
|
||||||
|
|
||||||
|
|
||||||
fun StringLength(string) {
|
fun StringLength(string) {
|
||||||
index = 0;
|
index = 0;
|
||||||
str = String(string);
|
str = String(string);
|
||||||
|
|
@ -517,6 +668,7 @@ fun StringLength(string) {
|
||||||
return index;
|
return index;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
fun scroll_message_callback(text) {
|
fun scroll_message_callback(text) {
|
||||||
// Truncate the message if too long
|
// Truncate the message if too long
|
||||||
if (StringLength(text) > LINE_WIDTH) {
|
if (StringLength(text) > LINE_WIDTH) {
|
||||||
|
|
@ -525,7 +677,7 @@ fun scroll_message_callback(text) {
|
||||||
}
|
}
|
||||||
|
|
||||||
// Shift message one up
|
// Shift message one up
|
||||||
for(i = 0; i < NUM_SCROLL_LINES - 1; i++) {
|
for (i = 0; i < NUM_SCROLL_LINES - 1; i++) {
|
||||||
lines[i] = lines[i+1];
|
lines[i] = lines[i+1];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -533,13 +685,14 @@ fun scroll_message_callback(text) {
|
||||||
lines[i] = Image.Text(text, 0.5, 0.5, 0.5, 1, common_font);
|
lines[i] = Image.Text(text, 0.5, 0.5, 0.5, 1, common_font);
|
||||||
|
|
||||||
// Re-positioning the text images
|
// Re-positioning the text images
|
||||||
for(i = 0; i < NUM_SCROLL_LINES; i++) {
|
for (i = 0; i < NUM_SCROLL_LINES; i++) {
|
||||||
message_sprite[i].SetImage(lines[i]);
|
message_sprite[i].SetImage(lines[i]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Plymouth.SetUpdateStatusFunction(scroll_message_callback);
|
Plymouth.SetUpdateStatusFunction(scroll_message_callback);
|
||||||
|
|
||||||
|
|
||||||
// QUIT
|
// QUIT
|
||||||
fun quit_callback() {
|
fun quit_callback() {
|
||||||
progress_fade.sprite.SetOpacity (1);
|
progress_fade.sprite.SetOpacity (1);
|
||||||
|
|
|
||||||