From e347b454ad1fd268544d1901e8ce83747b69a5e4 Mon Sep 17 00:00:00 2001 From: Valeria Fadeeva Date: Sun, 14 May 2023 03:42:04 +0500 Subject: [PATCH] Update --- dev/script.js | 4 ++-- melawy-fenek/script.script | 6 +++--- 2 files changed, 5 insertions(+), 5 deletions(-) diff --git a/dev/script.js b/dev/script.js index 9cb45cc..854efac 100755 --- a/dev/script.js +++ b/dev/script.js @@ -231,8 +231,8 @@ progress_text.image = Image.Text(progress_t + "%", 255, 255, 255, 1, progressfon progress_text.width = progress_text.image.GetWidth(); progress_text.height = progress_text.image.GetHeight(); -progress_text.x = progress_form.x + progress_form.width - (4 * Percent(70, progress_text.height)); // позиция % по X -progress_text.y = progress_form.y + progress_text.height; // позиция % по Y +progress_text.x = progress_form.x;// + progress_form.width - (4 * Percent(70, progress_text.height)); // позиция % по X +progress_text.y = progress_form.y;// + progress_text.height; // позиция % по Y progress_text.sprite = SpriteNew(); progress_text.sprite.SetPosition(progress_text.x, progress_text.y, 3); diff --git a/melawy-fenek/script.script b/melawy-fenek/script.script index 5466260..e5cda00 100755 --- a/melawy-fenek/script.script +++ b/melawy-fenek/script.script @@ -1,5 +1,5 @@ /* -Theme Name: Melawy Fenek +Theme Name: Melawy Lera Sugar Version: 1.0 Description: My theme Author: Valeria Fadeeva - https://github.com/Valeria-Fadeeva @@ -231,8 +231,8 @@ progress_text.image = Image.Text(progress_t + "%", 255, 255, 255, 1, progressfon progress_text.width = progress_text.image.GetWidth(); progress_text.height = progress_text.image.GetHeight(); -progress_text.x = progress_form.x + progress_form.width - (4 * Percent(70, progress_text.height)); // позиция % по X -progress_text.y = progress_form.y + progress_text.height; // позиция % по Y +progress_text.x = progress_form.x;// + progress_form.width - (4 * Percent(70, progress_text.height)); // позиция % по X +progress_text.y = progress_form.y;// + progress_text.height; // позиция % по Y progress_text.sprite = SpriteNew(); progress_text.sprite.SetPosition(progress_text.x, progress_text.y, 3);